Dec 03 2008
Model, Rig, Animate with 3ds max
Download:
Publisher : Peachpit Press
Pub Date : February 02, 2005
ISBN : 0-321-32178-2
Pages : 256
Section I. Character Modeling
Chapter 1. Modeling the Body
Definitions and Terms
Reference Pictures
Start with a Box
Shaping with Polygons
Shaping with Vertices
TurboSmooth
The Slice Tool
The Hand
Modeling Details
The Symmetry Modifier
The Multi/Sub-Object Material
Chapter 2. Modeling the Head
Reference Materials
The Spherify Modifier
Smoothing Groups
Creating Facial Details
Finishing the Head
Creating Facial Materials
Creating the Hair
Merging
You Made It!
Section II. Character Rigging
Chapter 3. Bones
Terms and Concepts
Bone Creation
Chapter 4. Rigging the Bones
Terms and Concepts
Customization Tools
Reaction Manager
Rig Controls
Matching Rotations
Tools Review
Wrist Rig
Fingers and Thumb
Elbows and Knees
Chapter 5. Skinning
The Skin Modifier
Character Skinning
Weighting on Multiple Bones
Skin Morph
Section III. Animation
Chapter 6. Animating the Body
Tools in 3ds max
Walk Cycle
Animation Principles
Modifiers and Controllers
Chapter 7. Facial Animation
Eye Animation
Facial Expressions and Speech
Congratulations!
Download:
Keygen:
Also:
- Tamiya Model Magazine International Issue 138
- Tekla Structures v14.0 SR2
- Data Mining Using SAS Applications
- The Healthy Organization
- Flash Journalism: How to Create Multimedia News Packages
- SOLIDWORKS 2007 BIBLE
- Empire Total War New Repack by roaringlion
- Coordinating Distributed Objects: An Actor-Based Approach to Synchronization
- Trellian World Time v2.02.002.4425
- TestOut SQL 2005 Certification Suite

